Auroch Digital Faces Layoffs Despite Boltgun 2 Launch

Auroch Digital has announced major layoffs, with a redundancy consultation potentially affecting around a quarter of the studio’s roles. The news comes despite the developer’s recent releases, including Warhammer 40,000: Boltgun 2 and Starship Troopers: Ultimate Bug War!, both of which received a positive reception from players.
Emperor Save Us

Another game studio is facing major cuts. Auroch Digital, the team behind Warhammer 40,000: Boltgun, its recently released sequel, and Starship Troopers: Ultimate Bug War!, has started a redundancy consultation that could affect around 25% of its roles.
In its announcement, Auroch Digital explained that difficult market conditions have forced the studio to restructure. The developer praised its team’s work on recent releases but admitted that even positive player reception hasn’t shielded it from the challenges facing the games industry.
Auroch Digital also addressed the employees caught up in the restructuring. The studio expressed pride in their work and promised to support affected colleagues throughout the consultation process. It also called on other developers and industry partners to consider hiring its staff, highlighting their experience with everything from indie shooters to AAA co-development.
Despite the layoffs, Auroch Digital confirmed that it will continue developing and supporting Warhammer 40,000: Boltgun 2 after launch. The studio also reassured players that development on the upcoming Warhammer Survivors will continue.

However, there’s another curious detail surrounding the announcement: Auroch Digital’s original post on X has since disappeared. The studio hasn’t explained why it removed the post, leaving players and industry watchers wondering whether it plans to issue an updated statement.
For now, the studio’s future workforce remains uncertain, as the consultation process determines how many roles Auroch Digital will ultimately cut. While the developer has promised to keep its games moving forward, the announcement serves as another reminder of the difficult conditions facing game developers, even after releasing new titles.