Monster Hunter Wilds Ascendance Gets New Trailer

Today was a big day for Capcom and Monster Hunter Fans alike. Not only did Capcom drop a bunch of info about several upcoming projects at this year’s TGS 2026, but this also included an extended version of the 1st Trailer for Monster Hunter Wilds: Ascendance!
The Return of Teostra, Again
The brand new Monster Hunter Wilds trailer finally gives hunters a longer look at some of the new monsters and the brand new Boosted Action system arriving with the Ascendance DLC. First, let’s get the obvious out of the way.
Yes, Teostra is back again. Capcom really likes bringing back the Flame King to basically every modern Monster Hunter Title at this point. From MH2, Freedom Unite, MH4, all the way through World, Rise, and now they are landing in Ascendance.
Boosted Actions
If you have been playing any recent modern Monster Hunter title, you are very familiar with how Capcom loves experimenting with new tools and mechanics for hunters to play with. From Wirebugs to the Clutch Claw, Monster Hunter Wilds: Ascendance is now introducing Boosted Actions for all 14 weapon types.
Simply put, Boosted Actions introduce a brand new meter that hunters will fill up throughout combat by damaging monsters. Once the meter is full, you can boost your next skill action, further enhancing it by giving yourself i-frames, more damage, longer attack combos, offset attacks, or changing the way that individual move works altogether. Of course, this all depends on the weapon.
You can use Boosted Actions even in the middle of your attack chain to enhance a specific move or just to capitalize on the opening. There are a lot of ways you can use Boosted Actions, but thankfully Capcom has put together a 16-minute video giving hunters a good showcase of all 14 weapons.
Overall, Boosted Actions vary widely from weapon to weapon, with several getting brand-new moves. This is far beyond a simple damage boost, so seriously consider checking out how your favorite weapon changes with this new system.