
GTA 6’s New Vehicle Systems Make Cars More Useful Than Ever
By Jaymo | YesterdayCars have always been a big part of what made GTA 6 fun. Who did not accidentally (or not) run over a random NPC walking on the side of the road, or steal their dream car in GTA 5? If GTA 6 did not have important car mechanics, it would probably not be called GTA. But GTA 6 is taking its vehicle systems much further than previous games, with Rockstar turning cars into an important part of how players manage weapons, gear, stolen vehicles, and even bodies.
One of the biggest changes is the new weapon wheel and loadout system. You are not going to carry an enormous arsenal everywhere. You will be limited to two sidearms and two long guns. Any additional weapons have to be stored in the trunk of a vehicle, so this already gives cars a much bigger role.
And the trunk is not just for weapons either. You can reportedly store bags and other equipment inside your vehicles, and the trunk can even be used to hide bodies. This means choosing where you leave your car can become an important consideration during missions or when you are trying to escape the police.

Stealing Cars Is More Involved
Vehicle theft is also getting a more elaborate system. You can break into unattended vehicles, use lockpicking minigames, or hotwire cars by connecting ignition wires. Rockstar’s Rob Nelson explained that stealing a parked vehicle could sometimes be preferable to pulling a driver out of their car, since the latter is more likely to attract police attention.

Once you have a stolen vehicle, however, you still need to figure out what to do with it. Car fences can be used to sell vehicles, but some can also help remove trackers. An in-game phone app can also scan vehicles to reveal if they have a tracker, their security level, and their potential value.
There can even be lists of specific vehicles to find and steal.
Cars Are More Detailed Than Ever
Vehicle customization is also getting a huge upgrade. Different mod shops can offer different customization options, and you can modify things such as engines, brake calipers, and suspension.

Driving itself is being changed as well. Traffic is denser, roads are narrower, and vehicles have more weight behind them even if they are still reaching higher top speeds than in GTA 5. Rockstar has also described the handling as having some similartities to GTA 4, but they improved responsiveness and drifting. Fuel is another new consideration. You can refuel vehicles at gas stations, electric vehicles also require charging, and gas stations can apparently be used to repair cars as well. So yes, if you steal a car during a police chase, but it turns out it has little to no gas left… You will be in trouble.
The world is designed around these systems, too. Different terrain and road conditions can make certain vehicles more useful than others, and helicopters and other vehicles are not necessarily guaranteed to be available whenever you want them. No summoning a helicopter in the city if you are currently in a very small street. It is not going to land there.
Your Vehicle Can Even Come To You

You may not be able to call for helicopters everything, but you do not always have to go looking for your personal vehicle. A dedicated phone app can request a vehicle delivery, with an NPC driving the car to your location before leaving on a scooter.
There are also multiple fast-travel options, including trains, buses, and the Ryde Me app.
All of these systems make vehicles feel less like “disposable transportation” and more like a persistent part of GTA 6’s gameplay. Your car can carry your weapons, hide evidence, be modified for different situations, and even become another source of income. In a way, it makes owning the vehicles even more important.
Rockstar really chose to combine vehicle mechanics from across its previous games into one system, and GTA 6’s cars may end up being almost as important as the characters driving them.
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