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Overwatch Season 4’s First Hotfix Gives D.Mon Some Big Buffs

By Jaymo | Yesterday

Well, that did not take long. If you played with D.Mon at least for one or two runs, you probably noticed she felt a little bit underpowered. And indeed, Blizzard realised the same thing, since she is already getting some well-deserved adjustments! They already pushed the first hotfix for the season. The update is mostly about D.Mon, giving her a lot of buffs across her kit, and also fixing a few bugs affecting both the new hero and some maps.

Overwatch Retail Patch Notes – August 12, 2026

Hotfix Update
This is a hotfix update. Replay codes from the August 11 patch are still available

Hero Updates

  • D.Mon
    • Plasma Saber
      • Damage increased from 60 to 65.
    • Propulsors
      • Fuel drain rate reduced from 40 to 25.
      • Fuel regen rate increased from 15 to 22.5.
    • Fusion Repeater
      • Damage increased from 15 to 16.
      • Cooldown reduced from 6 to 4 seconds.

Bug Fixes

  • Fixed a bug where Nano Boost was removed from Moira when she used Fade.
  • Fixed an issue preventing D.Mon’s Power Barrier from fully protecting D.Mon if deployed while Fusion Repeater was active.
  • Fixed a bug where the second attacker spawn extended into playable areas on Paraíso.
  • Fixed a bug where D.Mon could become invulnerable temporarily.

D.Mon Gets Buffed

Overwatch New Tank

Only one hero is getting adjusted, and it is the new tank D.Mon. As always, when a new hero is released, they are either overpowered or underpowered. And for D.Mon, she was lacking damage among some other things. Hence why now, her Plasma Saber deals 65 damage instead of only 60, and the Fusion Repeater now deals 16 damage instead of 15. The cooldown of the Fusion Repeater has also been reduced from 6 seconds to 4 seconds. So your ranged weapon will now be available to use much faster and deal more damage! And when you are in melee, you will also deal more damage.

Her Propulsors have also received a pretty significant adjustment. The fuel drain rate has been reduced from 40 to 25, and the regeneration rate has increased from 15 to 22.5. That should allow D.Mon to stay mobile for considerably longer before running out of fuel. This means running in and out of melee will be easier and feel overall better.

So pretty much every main part of D.Mon’s kit has received a small boost in this first hotfix.

Power Barrier Bug Also Fixed

The update is not just about buffs, though. Blizzard has fixed an issue where D.Mon’s Power Barrier was not fully protecting her when it was deployed, and the Fusion Repeater was active. Another bug could temporarily make D.Mon invulnerable, and that has also been fixed.

The update additionally addresses a couple of issues that are not at all related to D.Mon, including a bug that caused Nano Boost to be removed from Moira when she used Fade. There is also a fix for an issue with the second attacker spawn on Paraíso that could extend into playable areas.

So overall not that much has changed, but we got pretty cool adjustments for D.Mon, and a few important bugs got fixed. The patch went live last night, so if you try D.Mon again today, you should feel the difference. We will obviously need a little more time before knowing where D.Mon will settle in the Season 4 meta, but Blizzard clearly is not waiting around to address some of the new hero’s early issues.


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