Knights Vs Knights

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Send your knights into battle, fueled by your puzzle skillz! Make fast swaps to create more soldiers, and unleash damages like bombs and big fat arrows. Victory is yours, if you puzzle hard enough!

Instructions
mouse
Game Developer
Denis Rakitnykh
Genre

discofire

Thu, 03/03/2011 - 04:03

As another comment put it, this game relies very heavily on random luck. There is really no strategy you can play that will help you win. I had 163 knights, and he had 38, yet once I ran out of moves, all I could do was sit back and watch their archer take them out one at a time. The shield power-up (if you can call it that) doesn't appear to do anything, as your knights are still killed with a single hit. The speed-up does nothing more than speed up the entire game... including how fast the enemy archer shoots your knights (effectively negating any potential benefit). The broken arrow power up seems to last about 2 or 3 seconds. Just long enough for one of your knights to make it through if you've gotten a few broken arrow powerups in a row. Not to mention there are black bubbles that eventually fill your screen with no way to remove them or re-distribute the board. In other words, this could be a good game, but as it's implemented here, it's pretty bad.
dwn

Could be fun, but too many stupid black bubbles that can't be removed no matter what make it have to do with luck too much. Also, the enemy rarely sends out knights, so the archer just picks off the guys easily
dwn

toddpeters

Mon, 02/28/2011 - 22:23

Not so much fun in later levels when it's random luck if you win. Archer never runs outta arrows. I had 140 "knights" and he 9.... no more moves! LOL
dwn

Not that fun. shapes are too similar for me as I am partially colorblind and cannot differentiate between similar shades of colors. Black spots spawn far too frequently and hurt the playability.
dwn

Hawk405359

Sat, 02/26/2011 - 22:32

The powerups don't last long enough, and some don't even seem to affect it at all, and you can't clear off any black spaces or refresh the board. Early on this isn't a problem, but later on when black spaces snake around hte board, it devolves to pure luck.
dwn

This game could of been so much better. Like teviko said there is no way to clear deadfall, and there is no way to get rid of the black spheres so what am I to do when over half the board is black spheres. This could have been such a good game..... So Sad.
dwn

kiddestarr

Thu, 03/03/2011 - 11:45

This is bad. But I think it could be easily fixed. The biggest thing I think would be to get rid of the frequency of the black unbreakable blocks or to provide a way to destroy them.
dwn

CaptainBlacky

Sat, 03/12/2011 - 12:23

Was ahead 52 to 13 and ran out of moves. Not good but sure in the next version ther will be a way to get rid of the black balls or at least speed up to the end of the round. Still had fun so thanks
upp

got to level 13 and it froze on me...it's not bad, I don't think it's like bejeweled at all. Bejeweled doesn't really have a point, at least with this one you have to work to make the combos you need to refuel your army. I think that without the black boxes the game would be less fun- I hate mindless games like that.
upp

jackalpup

Fri, 03/04/2011 - 21:01

i would like this game a lot more if there were some way to break the black blocks. it is almost impossible otherwise without some divine luck. it is pretty addicting though, i beat my head against it for quite a while before giving up.
dwn

cardyshark

Thu, 03/03/2011 - 17:10

someone has a bejeweled inferiority complex... even if you were able to take your time and plot out the perfect moves youd be f##ked from the get go. keep resetting until a random miracle board comes along and youll do fine. (do NOT play out hopeless causes)
dwn

discofire

Thu, 03/03/2011 - 04:03

As another comment put it, this game relies very heavily on random luck. There is really no strategy you can play that will help you win. I had 163 knights, and he had 38, yet once I ran out of moves, all I could do was sit back and watch their archer take them out one at a time. The shield power-up (if you can call it that) doesn't appear to do anything, as your knights are still killed with a single hit. The speed-up does nothing more than speed up the entire game... including how fast the enemy archer shoots your knights (effectively negating any potential benefit). The broken arrow power up seems to last about 2 or 3 seconds. Just long enough for one of your knights to make it through if you've gotten a few broken arrow powerups in a row. Not to mention there are black bubbles that eventually fill your screen with no way to remove them or re-distribute the board. In other words, this could be a good game, but as it's implemented here, it's pretty bad.
dwn

Could be fun, but too many stupid black bubbles that can't be removed no matter what make it have to do with luck too much. Also, the enemy rarely sends out knights, so the archer just picks off the guys easily
dwn

toddpeters

Mon, 02/28/2011 - 22:23

Not so much fun in later levels when it's random luck if you win. Archer never runs outta arrows. I had 140 "knights" and he 9.... no more moves! LOL
dwn

Not that fun. shapes are too similar for me as I am partially colorblind and cannot differentiate between similar shades of colors. Black spots spawn far too frequently and hurt the playability.
dwn

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